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Joe & Mac 2: Lost in the Tropics is a new adventure of the blue and green haired cavemen. Did monkey Congo eat a mushroom and turn into the more human Congo, or does damage curse Congo into being a monkey? Actually, perhaps mushrooms might explain a lot of what is going on with this game. But even with Mario the mushroom growing and shrinking makes a little more sense than this. If Congo was just that we could argue he’s the missing Link, which sadly is not the second quest that was never included in Zelda II: The Adventure of Link, but him turning into the monkey makes him seem more like Mario. The half-human half-monkey thing is a bit weird, but that seems to be what they’re going for. If Congo gets hit, he turns into a monkey but can still fight with his club, but croaks if the monkey Congo gets hit.
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Congo runs and jumps while smacking his foes with his club. The gameplay itself is typical of the genre to offset how weird everything else is. Putting the random nature of the game world aside, Congo’s Caper is actually a fun little action platformer. Trying to summarize his journey and his encounters into a cohesive narrative is difficult, but thankfully this is just one of those weird games where the player focuses on the action and doesn’t try to make too much sense of what visual stimulation is being inflicted on them. The player takes control of the titular Congo, who is a half human/half monkey hybrid whose girlfriend was kidnapped by demons and he has to travel through many worlds collecting gems and playing a slots minigame, all while battling dinosaurs, vampires, pirates, a dragon and weird demonic-winged people with tridents to name a few of his adversaries. The controls aren’t the tightest for the platforming and the hit detection leaves a little something to be desired, but the game is simple enough to progress through in spite of this and the visuals are rather impressive for a 1991 title with colorful characters and environments along with large-sized sprites.Ĭongo’s Caper is a little strange. The gameplay is simple and repetitive, but also fun in a non earth shattering way, especially in two player mode. The not ready for modern time dynamic duo begin the game armed with clubs but are quickly able to grab projectile weapons such as boomerangs, stone axes and fire.
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Joe & Mac is the 1991 SNES arcade port where the two caveman ninjas try to rescue kidnapped cavewomen from a rival caveman tribe and battle anachronistic dinosaurs along the way. All games are quickly accessible from the title select screen and switching between them can be done at any time through a simple press of the reset button. As is tradition with Retro-Bit titles, these games are all stuffed into a SNES game cart and come with the standard box, sticker, pins and basic instruction/information pamphlet on the included games. Joe & Mac: Ultimate Caveman Collection includes the stone age titles Joe & Mac, Congo’s Caper and Joe & Mac 2: Lost in the Tropics. Anyhow games taking place in this era are still considered a rarity, but Retro-Bit was able to scrape together three prehistoric adventures to package together in a new SNES game cart. Actually, aside from both games taking place before recorded history, they really couldn’t be any more different, but we can speculate the Far Cry developers were fans based on no information indicating anything to that effect.
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#Bsnes review series#
Just recently an entry in the Far Cry series had players assuming the role of a woolly mammoth hunting caveman in prehistoric times and that title drew heavy influence from the popular stone age duo of Joe and Mac the caveman ninjas. Playing as a caveman protagonist is a common thing to happen in video games.